Gameplay Programmer (Unity C#)

  • IT Software
  • Kyiv, Ukraine

Gameplay Programmer (Unity C#)

Job description

One of our top clients from LA, California is looking for a seasoned Unity 3D Developer to combine VR, AR, and AI with traditional books.


Server Setup - 1 to 5 days work (GABE)

Setup Amazon servers to serve Asset Bundles to apps. This is not a complex setup and will operate as a web facing FTP server with authentication. We will upload bundles into a folder on the server which the app will download later. A minor level of authentication is needed only to reduce unnecessary download.


ALL PROJECTS (4 for Phase 1)

Core Unity Coder - 4-5 months START July 1st, 2019

Will crossover all projects.


Experienced programmer able to handle more complex backend tasks. Will be responsible for the Asset Bundle Downloading system in Unity.


Skills Needed: 

Experience in Unity with Asset Bundles is a plus. Also responsible for assisting is creating internal code libraries to be shared between all projects. Should be experienced with mobile development in Unity. Experience with asset and code optimization is a plus.


For the 4 projects we will need ONE Unity Developer for each project to begin with. Then after 2 weeks when we have more assets supplied by the Art team we will hire a second Unity developer for each project


PROJECT 1

Start date July 1st, 2019

FIRST Unity Developer - 3 to 4 months work

Unity developer is responsible for implementation of gameplay including animations, audio and interaction. Will take assets from import all the way to fully playable.

Skills Needed: Proficient in C# and Unity asset importing and implementation. Experience with Unity’s Timeline system is a plus.


TWO WEEKS LATER

Start date July 15th, 2019

SECOND Unity Developer - 3 to 4 months work


Unity developer is responsible for implementation of gameplay including animations, audio and interaction. Will take assets from import all the way to fully playable.

Skills Needed: Proficient in C# and Unity asset importing and implementation. Experience with Unity’s Timeline system is a plus.


PROJECT 2

Start date July 1st, 2019

FIRST Unity Developer - 3 to 4 months work


Unity developer is responsible for implementation of gameplay including animations, audio and interaction. Will take assets from import all the way to fully playable.

Skills Needed: Proficient in C# and Unity asset importing and implementation. Experience with Unity’s Timeline system is a plus.


TWO WEEKS LATER

Start date July 15th, 2019

SECOND Unity Developer - 3 to 4 months work

Unity developer is responsible for implementation of gameplay including animations, audio and interaction. Will take assets from import all the way to fully playable.

Skills Needed: Proficient in C# and Unity asset importing and implementation. Experience with Unity’s Timeline system is a plus.


PROJECT 3

Start date July 1st, 2019

FIRST Unity Developer - 3 to 4 months work

Unity developer is responsible for implementation of gameplay including animations, audio and interaction. Will take assets from import all the way to fully playable.

Skills Needed: Proficient in C# and Unity asset importing and implementation. Experience with Unity’s Timeline system is a plus.


TWO WEEKS LATER

Start date July 15th, 2019

SECOND Unity Developer - 3 to 4 months work

Unity developer is responsible for implementation of gameplay including animations, audio and interaction. Will take assets from import all the way to fully playable.

Skills Needed: Proficient in C# and Unity asset importing and implementation. Experience with Unity’s Timeline system is a plus. 


PROJECT 4

Start date July 1st, 2019

FIRST Unity Developer - 3 to 4 months work

Unity developer is responsible for implementation of gameplay including animations, audio and interaction. Will take assets from import all the way to fully playable.

Skills Needed: Proficient in C# and Unity asset importing and implementation. Experience with Unity’s Timeline system is a plus.


TWO WEEKS LATER

Start date July 15th, 2019

SECOND Unity Developer - 3 to 4 months work

Unity developer is responsible for implementation of gameplay including animations, audio and interaction. Will take assets from import all the way to fully playable.

Skills Needed: Proficient in C# and Unity asset importing and implementation. Experience with Unity’s Timeline system is a plus. 


Please note, this is a long-term project which will extend after the initial period. 


Requirements

  • C#
  • Unity3D
  • Asset Bundles
  • Unity Timeline